EastScape Wikibuilt from the game itself

The Gloam

For Combat 10 to 19. You can walk in at any level, but you can't start a fight here until your Combat is 10, or fish here until your Fishing is 10. Some of what lives here attacks first.

On this page: Fishing · If you die here · Leads to · Monsters · Skilling · Read more · What you can use here · People

Fishing

Trout (Fishing 10), Catfish (Fishing 15)

If you die here

The hospital bill: 10% of the tickets you're carrying, at most 1,000 tickets. Nothing else is taken.

Leads to

The Yard, The Lantern Mire, The Thieves' Guild (The Thieves' Guild)

Monsters

MonsterLevelHereAttacks firstTicketsBest drop
Sulking Toadstool105No6–14Mushroom soup (1%)
Goat in a Toga123No8–18Mining potion I (1%)
Highwayman1212No8–18Mushroom soup (1%)
Bone Idle1617Yes17–41Defender's hotpot I (1%)
Bog Gnasher188No17–39Thieving potion I (1%)

Skilling

WhatSkillLevelGivesHere
Black pondFishing10 Trout, Catfish5
Concentrated trout spotFishing10 Trout, Catfish1
Tin rockMining1 Tin ore1
Copper rockMining1 Copper ore2
Concentrated EmeraldMining20 Emerald ore1
Emerald rockMining20 Emerald ore12
Dragonstone rockMining40 Dragonstone ore1
Old oakWoodcutting1 Logs6
GloomwillowWoodcutting15 Gloomwillow logs2
Concentrated deadwoodWoodcutting20 Deadwood logs1
Deadwood behind the fenceWoodcutting20 Deadwood logs6

Read more

The Gloam diary.

What you can use here

The Sawmill, Campfire.

People

Grimm the Hermit, Vance the Fence (sells the Thieves' Guild permit), Old Wick