Night-shift coat
“Washed a thousand times and still smelling faintly of the night before. Whoever wore them never clocked off. +3.5% Magic damage while you fight that way, and more defence than the outfitters' piece at its level. All five: +10%, and your spells reach a tile further, and a tenth of what they do heals you. Only the Fever Ward's chest gives it.”
On this page: Equipment · Perks it can roll · Where it comes from · Night-shift robes
Equipment
| Slot | Accuracy | Strength | Defence | Gear Score | Lets you |
|---|---|---|---|---|---|
| body | +0 | +0 | +25 | 950 | — |
Gear Score 950, up to 1,368 as a Mythic with every perk at its best.
Perks it can roll
Greater carries one, Legendary two, Mythic three, rolled at Singularity tier; each perk puts its word in the piece's name.
| Perk, at its best | At its lowest | Word in its name |
|---|---|---|
| +2 defence | +1 defence | of the Wall (suffix) |
| 3% less damage taken | 1% less damage taken | of Iron (suffix) |
| 4% more tickets | 1% more tickets | of the Merchant (suffix) |
| food heals 10% more | food heals 1% more | of the Cook (suffix) |
| 15% less fire damage | 1% less fire damage | of the Firewalker (suffix) |
| 15% less frost damage | 1% less frost damage | of the Yeti (suffix) |
| 15% less storm damage | 1% less storm damage | of the Lightning Rod (suffix) |
| 15% less void damage | 1% less void damage | of the Lantern (suffix) |
| 15% less sun damage | 1% less sun damage | of Shade (suffix) |
| 25% of damage you take is dealt back | 1% of damage you take is dealt back | of Thorns (suffix) |
| under 30% health, 20% less damage taken | under 30% health, 1% less damage taken | of the Last Stand (suffix) |
| +60 max health | +30 max health | of the Ox (suffix) |
| each kill heals 2% of your max health | each kill heals 1% of your max health | Undying (prefix) |
| 15% less poison damage | 1% less poison damage | of the Antidote (suffix) |
| 15% less bleed damage | 1% less bleed damage | of Stitches (suffix) |
Bom buys it for 1,625 tickets.
Where it comes from
Only the chest at the end of The Fever Ward, and never a piece you already have (worn, in your bag or in your bank).
Night-shift robes
Night-shift cap,
Night-shift coat,
Night-shift trousers,
Night-shift gloves,
Night-shift clogs. All five: +10% Magic damage, and your spells reach a tile further, and a tenth of what they do heals you.
This can drop Greater, Legendary or Mythic, with perks on it, and inks can write on one you made. See Rolled loot.
Needs Magic 95 to use.
EastScape Wikibuilt from the game itself