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Thieving

Pick pockets in the Thieves' Guild in the far north-east of the Gloam, or out in the world: monsters' pockets and a lockbox on most maps. Vance the Fence sells the Guild's permit and the lockpicks. In the Guild you keep picking by yourself: after a lift you move on to the next free mark in the room, and a catch stops you. The top room holds the Quartermaster (75), the Moneylender (82), the Ringleader (90), the Grand Larcenist (97) and the Phantom (99); each pays more an hour than the marks below it once you're a few levels past it. At 99, Odile the Clerk in that room sells the Thief's cape: a catch doesn't break your clean run, and its stun is half as long.

Read the Thieving guide — how to actually get going with it, and what to watch out for.

On this page: What you can train on · Quests · The cape · Levels

What you can train on

LevelWhatGivesWhere
1Apprentice Lifter Brass buttonThe Thieves' Guild
1Apprentice Lifter WhetgritThe Thieves' Guild
15Cutpurse Brass buttonThe Thieves' Guild
15Cutpurse WhetgritThe Thieves' Guild
15Cutpurse Pocket watchThe Thieves' Guild
25Grifter WhetgritThe Thieves' Guild
25Grifter Pocket watchThe Thieves' Guild
25Grifter Quenching saltsThe Thieves' Guild
40The Shill Pocket watchThe Thieves' Guild
40The Shill Quenching saltsThe Thieves' Guild
40The Shill Stolen signetThe Thieves' Guild
50The Fixer Quenching saltsThe Thieves' Guild
50The Fixer Stolen signetThe Thieves' Guild
50The Fixer Guild seal waxThe Thieves' Guild
62Housebreaker Stolen signetThe Thieves' Guild
62Housebreaker Guild seal waxThe Thieves' Guild
62Housebreaker Black-market ledgerThe Thieves' Guild
75The Quartermaster Starfall oreThe Thieves' Guild
75The Quartermaster Eclipse oreThe Thieves' Guild
75The Quartermaster VoidglassThe Thieves' Guild
75The Quartermaster Guild seal waxThe Thieves' Guild
75The Quartermaster Black-market ledgerThe Thieves' Guild
82The Moneylender Starfall oreThe Thieves' Guild
82The Moneylender Eclipse oreThe Thieves' Guild
82The Moneylender VoidglassThe Thieves' Guild
82The Moneylender Guild seal waxThe Thieves' Guild
82The Moneylender Black-market ledgerThe Thieves' Guild
90The Ringleader Starfall oreThe Thieves' Guild
90The Ringleader Eclipse oreThe Thieves' Guild
90The Ringleader VoidglassThe Thieves' Guild
90The Ringleader Guild seal waxThe Thieves' Guild
90The Ringleader Black-market ledgerThe Thieves' Guild
97The Grand Larcenist Eclipse oreThe Thieves' Guild
97The Grand Larcenist Nova oreThe Thieves' Guild
97The Grand Larcenist VoidglassThe Thieves' Guild
97The Grand Larcenist Guild seal waxThe Thieves' Guild
97The Grand Larcenist Black-market ledgerThe Thieves' Guild
99The Phantom Nova oreThe Thieves' Guild
99The Phantom VoidglassThe Thieves' Guild
99The Phantom Singularity oreThe Thieves' Guild
99The Phantom Guild seal waxThe Thieves' Guild
99The Phantom Black-market ledgerThe Thieves' Guild

New in 1.9: Thieving in 1.9.

Quests

LevelQuestFromPays
1The Membership FeeOdile the Clerk, The Thieves' Guild400 Thieving xp
1Marked CardsParlay Pete, The Casino1,500 Thieving xp
1The AuditThe Auditor, The Vault4,000 Thieving xp

The cape

At 99: The Thief's cape from Odile the Clerk, in the Thieves' Guild's top room, 99,000 tickets.

Levels

Levels go from 1 to 99, then prestige from 100 to 120: level 10 is 1,154 xp, level 50 is 101,333, 70 is 737,627, 99 is 24,744,922 and 120 is 298,461,130. To learn past 80 a skill needs its 80 gate opened once (50,000 tickets and a partner skill). Nothing is ever lost or reset.