EastScape Wikibuilt from the game itself

The Carnival

Combat 62 to 72, west out of the Yard: four freaks on the midway, three stall games, a duck pond, and a cage with something in it.

On this page: Getting there · The three stalls · The duck pond · The cage

Getting there

  • Walk west out of the Yard. The Boardwalk is west of the Carnival.
  • The monsters on the midway are Combat 62 to 72.

The three stalls

  • Balloon Pop, the Shooting Gallery and Whack-a-Mole. Each costs 100 tickets a go, and a perfect round pays about five times that. There's a short wait between rounds.
  • They pay for how many you hit, and they speed up as you go, so the last few shots matter most.
  • They're a game, not a job: a good round beats the fee, but fighting on the midway for the same time always pays more. Play them for fun.

The duck pond

  • The only water on the map, and the only place to catch goldfish and koi.
  • Both can be smoked. Smoked koi gives the best bite rate buff in the game: a fishing buff you have to fish for.

The cage

  • The Grinning Man is behind a turnstile that takes a Carnival ticket.
  • The four monsters outside drop those tickets on about 1% of kills, so getting in costs about half an hour of fighting on the midway.
  • That's why he pays so well: 2,000 tickets, against a few hundred for anything else here.
  • He's slow, he hits like the monsters one level band above him, and he only comes back every five minutes, so a party shares one kill instead of farming him.
  • The ticket is a cover charge. Leaving is free; going back in costs another ticket.

More in Going further

Pets · The Long Night: Round Two · The Trailer Park · The Golden Sands · The Tower · The Crypt (parties)