EastScape Wikibuilt from the game itself

Limits

Every bonus in the game stops somewhere. Add up gear, food, drinks, potions, scrolls, gadgets, pets and gems, and past the limit the rest does nothing. Your own numbers against these are in the Character window.

Every limit

BonusLimitNote
Walking speed+50%Every walking bonus counts in full up to +20%, then at half, and stops at +50%.
Gathering speedx1.35Your tool and its level, work speed and a pet's swing, all together, at a rock, a tree or a fishing spot.
A gathering swing landing95%Rocks and trees land 52% at the node's level, rising to 58% thirty levels on; fishing 42% to 48%; your tool's rung adds up to 2%.
Hit chance95%Nobody, you or a monster, lands more often than this.
Burning food2% at least40% burn at a dish's own level, 1% fewer a level; only no-burn gear and perks take it to nothing.
Items from a kill1At most one item off a monster's drop table (a 40% chance), besides its tickets, its rares and anything rarer than 5%.
Tickets from kills25%Every ticket bonus together: gear, meals, drinks, potions, pets.
Work speed20%Swings, chops, mining, casts and picks: gear, food, potions and a pet's swing together.
Damage taken30%Less damage from every hit: gear and pets.
Rare drops40%How much more often a monster's rares come up.
Real ZCoin drops75%Clovers and gear together.
Fish bite10%Fish bite more often.
Food heals25%How much more food heals.
Pickpocket success15%Thieving lands more often.
Ammo saved50%Shots and casts that spend no arrow or page.
Life leech25%Damage you deal that comes back as health.
Double gathers30%What you mine, cut or catch coming up twice. On an ordinary rock, tree or spot it stops at 15%.
Execute30%A monster under this share of its health dies to your next hit (never a boss).
Nothing attacks firston or offOutside, monsters wait for you.
No hospital billon or offThe hospital never bills you.
Gem finds100%Jewels turn up in the rock more often.
Double smelts50%Bars that come out double.
Diamond dust saver20%A Kindled Diamond at the Gem Bench costs less gem dust: 1% for each piece or brew that has it, 10% at most.
Arrow damage25%Your arrows hit harder (bows only).
Spell damage25%Your spells hit harder (wands only).
Fewer burns100%Nothing burns at all only at 100%: the Kiln tonic, the Cinder Salamander, Steady Hands, the Pressure Cooker or the Smokehouse.
Free smelts40%Smelts that cost no ore.
Pet growth100%Your pet grows faster.
Fire resistance60%Off the fire part of a hit.
Frost resistance60%Off the frost part of a hit.
Storm resistance60%Off the storm part of a hit.
Void resistance60%Off the void part of a hit.
Sun resistance60%Off the sun part of a hit.
mlm25%
critres30%
kheal4%
block10%
stride10%
Thorns50%Damage you take that is dealt back.
Dodge15%Monster hits that miss you outright.
Block30%Hits that land for half (shields only).
Last Stand40%Under 30% health, this much less damage.
Ink drops1%A kill that drops an ink.
Second Chanceon or offOnce a day, a death that does not happen.
Poison resistance60%Off the poison part of a hit.
Bleed resistance60%Off the bleed part of a hit.
acc15%
venom15%
hp8%
regen0.5%
burn15%
Bonus xp (Party Horn on top)25%The Party Horn's +5% with work clothes, gadgets, a Grand Opening and a pet's xp, together. Never on a 2X potion.
Golden Lurex3Golden respawns on your map; in a Gold Rush the Rush's x10 counts instead, never both. Two lures on one map are still x3.
Store clocks4 at a timeParty Horn, 2X Prestige, Golden Lure and Travel Pass stack up to 4 lengths; the Event Pager to 28 days; the Long-Life Tin to 30 meals.

More in Going further

Pets · The Long Night: Round Two · The Trailer Park · The Golden Sands · The Tower · The Carnival