EastScape Wikibuilt from the game itself

The Thunderhead

For Combat 50 and up. You can walk in at any level, but you can't start a fight here until your Combat is 50, or fish here until your Fishing is 50. Some of what lives here attacks first.

On this page: Fishing · If you die here · Leads to · Monsters · Skilling · Read more · What you can use here · People

Fishing

Storm marlin (Fishing 50), Thunder squid (Fishing 58)

If you die here

The hospital bill: 10% of the tickets you're carrying, at most 6,000 tickets. Nothing else is taken.

Leads to

Cloudreach, The Vault, The Depths of the Mountain, The Wilderness (the hole in the rock)

Monsters

MonsterLevelHereAttacks firstTicketsBest drop
Storm Golem525Yes24–211Thieving potion II (1%)
Thunder Goose5510Yes22–198Mage's broth II (1%)
Thunderwolf588Yes25–224Mushroom potion II (1%)
Hail Drake627Yes25–224Cut sapphire (1%)
The House701Yes34–306Large flask (1%)
The Weather781Yes7258–11405Angel's ring (0.35%)

Skilling

WhatSkillLevelGivesHere
The sea belowFishing50 Storm marlin, Thunder squid2
Concentrated storm marlin spotFishing50 Storm marlin, Thunder squid1
Dragonstone rockMining40 Dragonstone ore1
Starfall rockMining60 Starfall ore2
Concentrated VoidglassMining70 Voidglass1
Voidglass shardsMining70 Voidglass15
Storm-struck skyashWoodcutting50 Skyash logs10
Concentrated skyashWoodcutting50 Skyash logs1

Read more

The Thunderhead diary.

What you can use here

Cloud-fire, The Lightning Rod, Storm altar.

People

Volta (sells inks, re-inks rolled gear, puts on the Wyrd Ink and takes Compass nodes back), Morwenna the Mage (sells gear for your fighting style)