EastScape Wikibuilt from the game itself

Side pieces

Seven rare pieces you can wear while you skill. Each gives a small perk, and some have a catch.

Getting started

  • They drop while you skill: from rocks, trees, fishing spots, pockets and laps of a high enough level.
  • Each takes a gear slot, so you choose: a side piece, or your cape, jewellery or armour.
  • They can be traded.

Every piece

PieceSlotWearDoesWhereChance
The Journeyman's CloakCapeAnyoneyou swing and fish 2% fasterany rock, any tree, any fishing spot, level 70+0.0002% each
Second-Hand Work GlovesHandsAnyone2% of what you mine, cut or catch comes up double. But Mining, Woodcutting and Fishing pay 3% less xp.any rock, any tree, any fishing spot, level 40+0.0008% each
The Light TouchRingThieving 502% chance a pocket gives twicepickpocketing any mark, level 50+0.0008% each
The Old Salt's LureNeckFishing 45fish bite 2% more often; 2% more rare catchesany fishing spot, level 45+0.0008% each
The Lumberjack's FlannelBodyWoodcutting 50you chop 3% faster; 2% chance the tree stays standing. But you walk 4% slower (it's heavy wool).any tree, level 50+0.0008% each
Rooftop RunnersFeetAgility 60you walk 2% faster; 2% chance a lap pays double xpa lap of any Thrill Hill course, level 60+0.02% each
The Canary HelmHeadMining 55jewels turn up in the rock 10% more often; 2% chance the rock gives a second oreany rock, level 55+0.0008% each

More in Going further

Pets · The Long Night: Round Two · The Trailer Park · The Golden Sands · The Tower · The Carnival