The Yard raid
The Ice Man, the Frost Jarl's war-chief, comes down from the north to raid the Yard with waves of raiders behind him. Everyone can fight, and everyone who does shares the spoils.
On this page: How it starts · The fight · His two tricks · Win or lose
How it starts
- An admin can call one, or anyone can blow the War Horn from the Store.
- The horn needs at least 5 people online. It won't work while the Pumpkin King is up, another raid is on, or the Yard is still sacked, and there are 3 hours between raids however they start.
- You get a 5-minute warning. CASINO counts it down in chat every minute and again at 30 seconds, so there's time to get back and eat first.
The fight
- It all happens on the west bank. Nothing from the raid crosses the river into the Yard's court: no raider walks over, chases anyone over, or hits anyone on the far side. The court, the casino door and the shops behind it are safe ground to step back to.
- The Ice Man comes through the north gate, level 60. His health is set when he arrives: 40,000, plus 12,000 for every player online, never more than 400,000. A busy server gets a bigger fight. Anyone who hurts him shares his drops, like any open boss.
- Waves come through the north and west gates every 2 minutes: up to 4 raiders standing at once, plus one for every 2 players online, never more than 12. They're low enough that a new player has something to fight:
| Raider | Level | Health |
|---|---|---|
| Raider Wolf | 6 | 400 |
| Raider Yeti | 16 | 1,300 |
| Frost Raider | 32 | 3,200 |
| Ice Man's Huscarl | 45 | 5,200 |
| The Ice Man | 60 | 40,000 and up |
His two tricks
- The last wave. When the Ice Man is down to 30%, he roars for his huscarls, and 10 come through the gates at once, over the normal cap. The end of the fight is the hardest part.
- Deep Freeze. Every 10 to 15 seconds he picks from the people who've hurt the raid and stand within 8 tiles of him: one, plus one more for every 4 of them, at most 4. Each is frozen in ice for 3.5 seconds (no walking, no acting, no swinging) and loses 6% of their health. Spread out, and keep your health up.
Win or lose
- Put him down within 20 minutes and the Yard is saved. Everyone who hurt anything in the raid is paid from a pool of 20,000 tickets plus 3,000 for each of them, split by share of the damage, never less than 400 each. On top of that, his own drops (below).
- Run out of time and the Yard is sacked for 10 minutes: Bom's Prize Counter, the cashier, Nestor's egg trade, Livia's Exchange, Hexa's Night Market are boarded up until it passes. Nobody loses anything they own.
| Drop | From | Chance |
|---|---|---|
Rimecleaver | The Ice Man | 1.4% |
Dragonstone helm | The Ice Man | 1% |
| Ice Imp (a pet) | The Ice Man | 3.3% |
Frost ward ring | Ice Man's Huscarl | 1% |
More in Going further
Pets · The Long Night: Round Two · The Trailer Park · The Golden Sands · The Tower · The Carnival
EastScape Wikibuilt from the game itself
Dragonstone helm
Frost ward ring