EastScape Wikibuilt from the game itself

The Ice Man

Level 60 · Boss · attacks on sight.

“The Frost Jarl's war-chief, come to sack the Yard. Everyone who fights the raid shares the spoils when he falls: drive him out before the time is up or the Yard's stalls are boarded up.”

An open boss: it belongs to nobody. Everyone who does their share of the damage (5% of its health) gets their own kill and their own drops, and a report when it falls.

Its own pet, Ice Imp: about 3.3% of kills.

On this page: Drops · The rare roll · Combat · Found in

Drops

ItemHow manyChanceRoll
Tickets2700–4500AlwaysEvery kill
Frost shard3–6AlwaysEvery kill
Yeti pelt2–3AlwaysEvery kill
Frostmind draught11.4%Own roll
Onyx bar3–6AlwaysEvery kill
Dragonstone bar5–9AlwaysEvery kill
Skyash logs15–30AlwaysEvery kill
Rimecleaver11.4%Own roll
Bramble jam12%Own roll
Goose breast11%Own roll
Onyx ore2–51%Own roll
Dragonstone helm11%Own roll
Cut sapphire11%Own roll

The rare roll

One roll a kill, and at most one of these. Base chances: luck and rare-find buffs raise them.

A boss's whole table rolls on its own: no one-item limit.

Combat

HitpointsAttackDefenceMax hitAttacks every
56,00060501402.6s

Resists: Melee 0% · Archery 0% · Magic 0%

Traits: Frenzied (under 30% health it attacks half again as fast)

Weak to Fire — see Magic.

Bring: any style, fire arrows or spells, friends: everyone who helps shares it, food: it hits for up to 140. Comes for you from 6 tiles.

Found in

The Yard: Only in a Yard raid, which an admin calls or somebody starts with the Store's War Horn: the Ice Man himself.

Comes back: only when it comes again, as above.

Deep Freeze: every 10-15 seconds, people within 8 tiles who have hurt the raid freeze for 3.5 seconds and lose 6% of their health (one, and one more for every 4 of them, up to 4).