The Undercity
A party dungeon under the Trailer Park: rats, sludge and a parliament of three rat kings. Three depths on one map.
On this page: Before you go · How a run works · Watch the floor · The Rat Parliament · Rewards · Limits
Before you go
- Where: the storm drain on the Trailer Park's south side.
- 2 to 8 of you go down, the grate shuts, and what's down there is yours. Like the Crypt, it has three depths on one map.
| Depth | Door opens at | The kings want | Ante each | A clear pays each |
|---|---|---|---|---|
| The Undercity | Combat 65 | about Combat 75 | 1,500 | 12,000 |
| The Deep Drains | Combat 78 | about Combat 88 | 2,000 | 12,675 |
| The Rat Court | Combat 88 | about Combat 97 | 2,500 | 13,325 |
How a run works
- Four chambers side by side: the Outfall, the Drains, the Cistern (a chest to restock from, and the sluice wheel) and the Rat Court.
- Each grate lifts when its tunnel is clear. The Court's lifts at the wheel, once everyone still alive is in the Cistern.
- Expect sewer rats, rat knights, rat crossbowmen who shoot from three tiles away, drowned plumbers and sludge.
Watch the floor
- Sludge (the green pools) eats 4% of your health a second while you stand in it. Walking through costs nothing.
- The gutter channels carry anyone standing still in them a tile downstream about every second. Cross at a walk. Stop to fight in one and you'll be washed away from the fight.
The Rat Parliament
- Three kings: the Speaker (slow, hits hardest), the Whip (quick) and the Backbencher (won't fall over).
- They share a vote. When one falls, the other two get angry and hit about a third harder.
- If the other two aren't both down within 9 seconds, the fallen one is re-elected at half its health. Bring all three low together and finish them close together.
Rewards
- When the last king falls, everyone who earned the clear opens their own chest: the clear's tickets, then two to six more things: drinks, dinners, clovers, scrolls, casino chips, a horseshoe, now and then buff gear.
- The Rat Prince, a pet: 0.5% of chests in the Undercity, 1% in the Deep Drains, 2% in the Rat Court. Only the Rat Court can give its Legendary, the Rat Emperor, 0.25% of chests.
Gutterplate come from this chest and nowhere else:
Gutterplate helm,
Gutterplate cuirass,
Gutterplate greaves,
Gutterplate gauntlets,
Gutterplate sabatons. Melee 90. Plate with a little more defence than singularity and its Melee damage; all five: every kill heals you 5% of your health. A chest never gives you a piece you already have (worn, in your bag or in your bank); own all five and that roll is tickets.
Limits
- Three paid clears a Chicago day each. After that a clear pays 25% and three rolls with no gear, set or pet.
- Anyone who did under 10% of the damage to the kings gets half pay.
- The fastest clears are on the Hiscores.
More in Going further
Pets · The Long Night: Round Two · The Trailer Park · The Golden Sands · The Tower · The Carnival
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