EastScape Wikibuilt from the game itself

Captain Claw

Level 80 · Boss · attacks on sight.

“The claw is bigger than his other arm and he is prouder of it. Arrows skate off the shell; a blade cracks it (weak to melee: 50% more). Anyone who hurts him shares the kill.”

An open boss: it belongs to nobody. Everyone who does their share of the damage (5% of its health) gets their own kill and their own drops, and a report when it falls.

On this page: Drops · The rare roll · Pets · Combat · Found in

Drops

ItemHow manyChanceRoll
Tickets4033–6912AlwaysEvery kill
Raw swordfish3–6AlwaysEvery kill
Claw pin5–9AlwaysEvery kill
Opal11.6%Own roll
Singularity core11.6%Own roll
Captain Claw's grip11.6%Own roll
Defender's hotpot III11.6%Own roll
Eclipse ore2–51.6%Own roll
Thieving potion III11.6%Own roll

The rare roll

One roll a kill, and at most one of these. Base chances: luck and rare-find buffs raise them.

A boss's whole table rolls on its own: no one-item limit.

Pets

A 0.1% chance a kill of a random pet. Only where this one is found past the Lantern Mire.

Combat

HitpointsAttackDefenceMax hitAttacks every
99,000108701802.6s

Resists: Melee weak (+50%) · Archery 50% · Magic 5%

Hits with: 🩸 Bleed: the hit, then 35% more over 3 seconds. Gear that resists it takes that share off.

Traits: Precise (10% of its hits are a critical, for triple) · Frenzied (under 30% health it attacks half again as fast)

Weak to Storm — see Magic.

Bring: Melee (+50%), storm arrows or spells, bleed resistance, friends: everyone who helps shares it, food: it hits for up to 180. Comes for you from 3 tiles.

Found in

MapHow manyComes back
Skull Isle145m

Comes back: 45m.