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Tomb Jackal

Level 47 · Medium.

On this page: Drops · The rare roll · Combat · Found in

Drops

A kill gives its tickets, then at most one of the 1 items marked "One of the table" (38% of kills), and rolls the rest on their own.

ItemHow manyChanceRoll
Tickets27–64AlwaysEvery kill
Dragonstone ore138%One of the table
Frost seeds1–20.8%Own roll
Thieving potion II11%Own roll
Medium vial1–23%Own roll
Ram chop13%Own roll
Agility potion II11%Own roll
Emerald boots11%Own roll
Bramble jam13%Own roll

The rare roll

One roll a kill, and at most one of these. Base chances: luck and rare-find buffs raise them.

Combat

HitpointsAttackDefenceMax hitAttacks every
2405830902.6s

Resists: Melee 0% · Archery 0% · Magic 0%

Hits with: 🩸 Bleed: the hit, then 35% more over 3 seconds. Gear that resists it takes that share off.

Traits: Swift (attacks a third faster, a fifth more damage a second)

Weak to Frost — see Magic.

Bring: any style, frost arrows or spells, bleed resistance, food: it hits for up to 90.

Found in

MapHow manyComes back
The Golden Sands734s to 10m

Comes back: 34s to 10m.