EastScape Wikibuilt from the game itself

Agility

Run stunt courses on Thrill Hill to train Agility. Every level makes you move faster everywhere, and it opens shortcuts around the world.

The Agility skill page — every level, every item and the xp, in tables.

On this page: Getting started · How it works · Going further

Getting started

  • Agility is trained on Thrill Hill: go in at Dizzy Dale's counter, south of the Yard's court.
  • There are five stunt runs: The Rookie Run (Agility 1), The Pro Run (Agility 40), The Champion Run (Agility 70), The Gauntlet (Agility 85), The Summit Run (Agility 95), The Ashworks Rooftops (Agility 100), The Salt Spire Run (Agility 106), The Thornspire Canopy (Agility 112), The Starfall Debris Field (Agility 118) (the last two out on the Works and the Frozen Reach).
  • Each stunt pays, a full lap pays far more, and laps drop the runner's marks Fast Eddie takes.

How it works

  • It buys movement speed, everywhere: about +5% at 50 and +10% at 99, on every step you take for the rest of the game.
  • It opens the world up. Every map has a shortcut or a fenced-off nook with something a tier above the map behind it, and three back ways run between maps. Thieving in the world lists them all.

Going further

  • Past 80 it opens secret areas: four hidden rooms you can take your party into. At 99, Fast Eddie sells the Runner's cape. Thrill Hill has both.

More in Skills

Alchemy: sand into potions · Tools: the grade ladder · Fighting · Fishing · Cooking · Smithing