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Ice Elemental

Level 110 · Medium · attacks on sight.

“A walking heap of blue ice on the ice floes and the ledges, throwing shards from four tiles. Swords chip it (60%), arrows chip it (half), spells shatter it (40% more).”

On this page: Drops · The rare roll · Pets · Combat · Found in

Drops

A kill gives its tickets, then at most one of the 2 items marked "One of the table" (40% of kills), and rolls the rest on their own.

ItemHow manyChanceRoll
Tickets574–1339AlwaysEvery kill
Frost shard1–220%One of the table
Glacite2–420%One of the table
Winter's Heart10.2%Own roll
Waystone: The Frozen Reach10.7%Own roll
Crown of the Frost Jarl10.05%Own roll
Fossil1–33%Own roll
Abyss crystal13%Own roll
Feather18–361%Own roll (3 at a time)
Silk bowstring1–23%Own roll
Cooked glassperch11%Own roll
Archer's wrap V11%Own roll
Large flask1–22%Own roll
Mining potion V11%Own roll

The rare roll

One roll a kill, and at most one of these. Base chances: luck and rare-find buffs raise them.

Pets

A 0.1% chance a kill of a random pet. Only where this one is found past the Lantern Mire.

Combat

HitpointsAttackDefenceMax hitAttacks every
7,129126862002.6s

Resists: Melee 10% · Archery 20% · Magic weak (+20%)

Hits with: ❄️ Frost (50% of each hit). Gear that resists it takes that share off.

Traits: Brutal (attacks 40% slower and hits 68% harder, a fifth more damage a second)

Weak to Fire · Resists element Frost — see Magic.

Bring: Magic (+20%), fire arrows or spells, frost resistance, food: it hits for up to 200. Comes for you from 3 tiles.

Found in

MapHow manyComes back
The Frozen Reach63m 5s to 8m 48s

Comes back: 3m 5s to 8m 48s. Reach: it hits from 4 tiles.

Daily job: kill 20 for 7,450 tickets (Melee 110).